The Digital Arts Minor program is presently available to students and taught by many of the people involved in cDACT. A major and a graduate certificate program are under development. Current areas of research and study include design and development of web and print, video and cinema, animation, sound and music, sculpture, installation, interactivity, games, performance, virtual reality, vision and simulation, social networks, data mining, computer culture, ambient computing, locative media, and context-aware computing.

Digital Arts Minor (DIA)
Digital technologies are reshaping all aspects of our culture; the arts and its related commercial and entertainment industries are no exception. The Digital Arts Minor (DIA) enables students to explore digital art production tools in print, web, video, animation, game, CD, DVD, performance, installation, interactive experience, information visualization, and public space. In addition to production skills, the Digital Arts Minor builds critical literacy in reading and understanding images, sound, and information as well as in interacting in mediated social networks. It encourages creative thinking and problem solving, often cited as necessary skills for the 21st century and the pace of change in technology. The minor provides the education and fosters skills now crucial to being a citizen, consumer, cultural producer, and innovator in today’s global visual and information culture. This minor is particularly well suited for, but not limited to, students in Studio Art (ARS), Cinema and Cultural
(CCS), Computer Science (CSE), Multidisciplinary Studies (MTD), Music (MUS), Theatre (THR), Journalism (JRN), and Business (BUS).

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